INFOGRAMES ENTERTAINMENT, INC. AND DID GIVE PC
FIGHTER JOCKS A TASTE OF 21ST CENTURY WARFARE WITH
‘F22 AIR DOMINANCE FIGHTER’
SAN JOSE, Calif. -- Infogrames Entertainment, Inc. and Digital Image Design have developed “F22 Air Dominance Fighter,” the definitive flight simulation of the F-22 Raptor. The F-22 is America’s next generation interceptor, combining unparalleled stealth characteristics and state-of-the-art weapon systems and avionics.
With over 50 DID man-years of research behind it, “F22 ADF” has been developed from the ground up to be the most realistic simulation of America’s latest stealth aircraft. “F22 ADF” combines leading edge 3D graphics, a realistic flight model and true-to-life avionics and weapon systems to take arm chair air warriors into the wild blue yonder.
“‘F22 ADF’ will be the best F-22 flight sim to date, if not the best flight sim ever,” Ray Musci, president, Infogrames Entertainment, Inc., said. “We at Ocean are aware of what the competition has planned, and we have surpassed it in every way.”
“F22 ADF” puts the player into the seat of an F-22 during a series of wars, border disputes and regional conflicts set in the Red Sea area. The gameplay area covers 4.5 million square kilometers of accurately modeled territory with resolution down to one meter or better in target areas.
Gameplay is a mixture of air-to-air and air-to-ground fighting. As in real combat, dogfights require the pilot to use power management and proven aireal maneuvers to gain the upper hand over their opponent. Russia’s next generation aggressors are present in “F22 ADF” in force. Simulation pilots will have a target rich environment as they tangle with SU- 33s, 35s, 37s and MiG-31’s throughout the game. Over 50 different aircraft are rendered in “F22 ADF,” including unmanned reconnaissance planes and friendly fighters.
To create a realistic flight model, DID used the U.S. DATCOM official military modeling software. As a result, DID’s F-22 employs comprehensive aerodynamic flight modeling. DID’s “F22 ADF” provides two distinct modes of operation, giving the user maximum flexibility between turning and pointing performance.
From the main screen interface the sim pilot can select one of 20 different training missions including: take-offs, landings, mid-air refueling, weapons training, air-to-air combat, free flight, combat formation tactics and AWACS missions.
“F22 ADF” includes a number of “quick combat” scenarios designed to plunge the player directly into pulse pounding combat. Missions include interdiction, close air support and search and destroy taskings.
“F22 ADF” features three full tours of duty with eight consecutive missions, giving the game enthusiast more than 24 different mission types from which to choose. Players fly a series of sorties over the Red Sea, Eritrea and Saudi Araba with stunning scenery ranging from deep deserts to lush valleys. A storyline woven through the campaign enhances the realism of the game environment and adds to the player’s sense of accomplishment.
Just like real pilots, “F22 ADF” players can look forward to a full mission debriefing. The title’s Advanced Combat Maneuvering Instrumentation system (ACMI) allows players to view the complex spatial relationships of air combat through a simple graphical representation of their flight. Using ACMI the pilots can easily identify mistakes and make improvements to their flying skills.
“The dream of having a military quality simulator at home has become a reality,” said Martin Kenwright, DID’s CEO. “With ‘F22 ADF’ we have raised the bar for the combat flight-simulator. No one else even comes close!”
The software in “F22 ADF” has been designed to generate maximum visual effects. Lens flare, real-time lighting and shadows, anti-aliasing, detailed texture mapping, bi-liner filtering (with 3Dfx card) fogging, smoke, vapor trails from the wing tips, fractical clouds (with 3Dfx card), and continuously rolling terrain all combine to give the player the most realistic depiction of flying possible, short of a $30 million full motion simulator.
“F22 ADF” is network ready and supports multiplayer gaming via modem or serial connection. Users can compete in head-to-head dogfights or participate in co-operative missions with up to eight connected users through an IPX network. “F22 ADF” also supports play over the Internet.
Minimum system requirements for “F22 ADF” are a Pentium 100PC with Windows 95 and 16 Mb RAM. For optimum performance, a computer equipped with a Pentium 200, 3Dfx card and 32Mb of RAM is suggested. The title is available at computer stores nationwide with an MSRP of $49.95. “F22 ADF” will also support both 3Dfx and Rendition video cards. Additional information on “F22 ADF” can be found at
www.did.com.
Based in Warrington, England, DID has produced some of the best selling military simulations ever, including “TFX,” “EF2000” and “DID F22 Air Dominance Fighter.” In addition to entertainment software, Digital Image Design Ltd. develops products for military training, including weapons delivery and Airborne Warning and Control System (AWACS) simulations.
Infogrames Entertainment, a global interactive entertainment software company, develops and publishes action/arcade, adventure, simulation and children's and family titles for the PC, Sony PlayStation and Nintendo 64 game platforms. Product lines include Ocean, for teens and young adults; Looney Tunes, for children and families; and DID, flight simulations.
U.S. headquarters are located at 333 West Santa Clara St., Suite 820, San Jose, Calif., 95113. For information, call (408) 289-1200.