Infogrames E3 1998 Press Kit

Infogrames made a CD for the 1998 E3. It was intended as a hand-out to gaming journalists, its content to be used by the press (e.g. in magazines). You can find a copy on the Internet Archive.

Being a fan of DID’s flight simulations, I extracted everything relevant to ADF/TAW. Since the images were in PICT format, I converted them to PNG.

Enjoy Comic Sans!

F22 Air Dominance Fighter

F22 Air Dominance Fighter wallpaper from the Infogrames E3 1998 press kit
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F22 Air Dominance Fighter wallpaper from the Infogrames E3 1998 press kit
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F22 Air Dominance Fighter wallpaper from the Infogrames E3 1998 press kit
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A video of F22 Air Dominance Fighter from the Infogrames E3 1998 press kit
VIDEO/F22ADF.MOV (QuickTime movie; you’ll need the QuickTime codec to watch it.)
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DID F22 AIR DOMINANCE FIGHTER

MORE WAYS TO PLAY, MORE WAYS TO WIN

Celebrated worldwide, DID's F-22 ADF immerses the player in an unfolding drama of thrilling aerial combat. From the strategy of command and control via the Airborne Warning ans Control System (AWACS) aircraft, to the hyper realistic cokpit of the F-22 ADF is easy to learn, yet hard to master, and packed with features and functions that redefine all standards for PC based flight simulation.

Key Features

  • The world's first multiple point-of-presence combat flight-simulator.
  • Advanced "King of the Sky Multi-Play Options".
  • Intuitive and easy-to-use Windows 95 GUI.
  • 6 Degrees of freedom flight model for unprecedented realism.
  • Advanced dogfight AI system.
  • Full suite of training missions (Take-off, Landing, Refueling, Air-to-air and Air-to-ground).
  • Tactical control of the battle from an AWACS airborne command post.
  • Dynamic world - the war happens around you in real-time.
  • "SmartTank" ground warfare simulator - The action's not just in the air.
  • Trains, planes and automobiles work in the world and travel vital supply routes.
  • Advanced 3D interactive virtual cockpit.
  • Realistic avionics-based around real F22 systems.
  • Advanced F22 flight model featuring flight control system and thrust-vector manoeuvre system.
  • Support for DirectX and major 3D accelerated graphics.
  • Game features "Smart Muse" interactive music system. The musical ambience changes according to the action.
  • 60 highly detailed planes and 36 weapons models.
  • 10,000 word "Smart Speech" communication system.
  • 4.5 million square kilometres of detailed terrain with dynamic light sourcing set in the Red Sea area of the Middle East.
  • Comprehensive, context-sensitive on-line help system.
  • Accurate aircraft data and manual content supplied by World Air Power Journal.
  • Accurately modelled air refuelling.
  • Accurately modelled airbase operations, based around real military airbases.
  • Accurately modelled weapons systems including laser guided bombs.
  • Full Air Combat Manoeuvring Instrumentation (ACMI).
  • Advanced damage modelling on player's plane and smart pilots.
  • Smart Views cameras for stunning views of the action anywhere in the world.

Bonus:

  • Grand Prise for Best Game: Milia d'Or, Cannes - France (98)
  • Best Simulation: Milia d'Or, Cannes - France (98)
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CONTACT: Mike Larson/Mike Mantarro FOR IMMEDIATE RELEASE The Bohle Company (310) 785-0515 (310) 286-9551 larsonm@bohle.com
INFOGRAMES ENTERTAINMENT, INC. AND DID GIVE PC FIGHTER JOCKS A TASTE OF 21ST CENTURY WARFARE WITH ‘F22 AIR DOMINANCE FIGHTER’
‘F22 Air Dominance Fighter’ Raises the Bar for Flight Simulations
SAN JOSE, Calif. -- Infogrames Entertainment, Inc. and Digital Image Design have developed “F22 Air Dominance Fighter,” the definitive flight simulation of the F-22 Raptor. The F-22 is America’s next generation interceptor, combining unparalleled stealth characteristics and state-of-the-art weapon systems and avionics. With over 50 DID man-years of research behind it, “F22 ADF” has been developed from the ground up to be the most realistic simulation of America’s latest stealth aircraft. “F22 ADF” combines leading edge 3D graphics, a realistic flight model and true-to-life avionics and weapon systems to take arm chair air warriors into the wild blue yonder. “‘F22 ADF’ will be the best F-22 flight sim to date, if not the best flight sim ever,” Ray Musci, president, Infogrames Entertainment, Inc., said. “We at Ocean are aware of what the competition has planned, and we have surpassed it in every way.” “F22 ADF” puts the player into the seat of an F-22 during a series of wars, border disputes and regional conflicts set in the Red Sea area. The gameplay area covers 4.5 million square kilometers of accurately modeled territory with resolution down to one meter or better in target areas. Gameplay is a mixture of air-to-air and air-to-ground fighting. As in real combat, dogfights require the pilot to use power management and proven aireal maneuvers to gain the upper hand over their opponent. Russia’s next generation aggressors are present in “F22 ADF” in force. Simulation pilots will have a target rich environment as they tangle with SU- 33s, 35s, 37s and MiG-31’s throughout the game. Over 50 different aircraft are rendered in “F22 ADF,” including unmanned reconnaissance planes and friendly fighters. To create a realistic flight model, DID used the U.S. DATCOM official military modeling software. As a result, DID’s F-22 employs comprehensive aerodynamic flight modeling. DID’s “F22 ADF” provides two distinct modes of operation, giving the user maximum flexibility between turning and pointing performance. From the main screen interface the sim pilot can select one of 20 different training missions including: take-offs, landings, mid-air refueling, weapons training, air-to-air combat, free flight, combat formation tactics and AWACS missions. “F22 ADF” includes a number of “quick combat” scenarios designed to plunge the player directly into pulse pounding combat. Missions include interdiction, close air support and search and destroy taskings. “F22 ADF” features three full tours of duty with eight consecutive missions, giving the game enthusiast more than 24 different mission types from which to choose. Players fly a series of sorties over the Red Sea, Eritrea and Saudi Araba with stunning scenery ranging from deep deserts to lush valleys. A storyline woven through the campaign enhances the realism of the game environment and adds to the player’s sense of accomplishment. Just like real pilots, “F22 ADF” players can look forward to a full mission debriefing. The title’s Advanced Combat Maneuvering Instrumentation system (ACMI) allows players to view the complex spatial relationships of air combat through a simple graphical representation of their flight. Using ACMI the pilots can easily identify mistakes and make improvements to their flying skills. “The dream of having a military quality simulator at home has become a reality,” said Martin Kenwright, DID’s CEO. “With ‘F22 ADF’ we have raised the bar for the combat flight-simulator. No one else even comes close!” The software in “F22 ADF” has been designed to generate maximum visual effects. Lens flare, real-time lighting and shadows, anti-aliasing, detailed texture mapping, bi-liner filtering (with 3Dfx card) fogging, smoke, vapor trails from the wing tips, fractical clouds (with 3Dfx card), and continuously rolling terrain all combine to give the player the most realistic depiction of flying possible, short of a $30 million full motion simulator. “F22 ADF” is network ready and supports multiplayer gaming via modem or serial connection. Users can compete in head-to-head dogfights or participate in co-operative missions with up to eight connected users through an IPX network. “F22 ADF” also supports play over the Internet. Minimum system requirements for “F22 ADF” are a Pentium 100PC with Windows 95 and 16 Mb RAM. For optimum performance, a computer equipped with a Pentium 200, 3Dfx card and 32Mb of RAM is suggested. The title is available at computer stores nationwide with an MSRP of $49.95. “F22 ADF” will also support both 3Dfx and Rendition video cards. Additional information on “F22 ADF” can be found at www.did.com. Based in Warrington, England, DID has produced some of the best selling military simulations ever, including “TFX,” “EF2000” and “DID F22 Air Dominance Fighter.” In addition to entertainment software, Digital Image Design Ltd. develops products for military training, including weapons delivery and Airborne Warning and Control System (AWACS) simulations. Infogrames Entertainment, a global interactive entertainment software company, develops and publishes action/arcade, adventure, simulation and children's and family titles for the PC, Sony PlayStation and Nintendo 64 game platforms. Product lines include Ocean, for teens and young adults; Looney Tunes, for children and families; and DID, flight simulations. U.S. headquarters are located at 333 West Santa Clara St., Suite 820, San Jose, Calif., 95113. For information, call (408) 289-1200.
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Red Sea Operations

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“F22 Red Sea Operations”

FACT SHEET

OVERVIEW: An official tour of duty expansion CD-ROM for “F22 ADF,” “F22 Red Sea Operations” includes three new conflicts set in the turbulent Red Sea theater. Each new tour has been crafted to adhere to political and military doctrine, ensuring an authentic combination of real world strategies, tactics and gameplay. Realistic missions and objectives will test your flying ability to the limit.

In addition to the “Combat Tours,” “Red Sea Operations” offers advanced training sorties and a new AWAC’s only tour, where the player can test his skills as a wartime strategist and battle commander. With this fully approved add-on CD, gamers will experience the fiercest action ever seen in a flight sim.

FEATURES: The sequel to “F22 ADF’s” original campaign

30 new challenges for “F22 Air Dominance Fighter” pilots and strategists

Three new conflicts with 10 missions each all set in the Middle East

Varying, richly portrayed 3D terrain with outstanding graphics speed and delivery

More than 2.5 million square miles of battlespace

Control the air war from a fleet of AWACS aircraft spanning the operational battle area

NUMBER OF Single player on a PC. As many as 8 players can compete or fly
PLAYERS: cooperatively via a TCP/IP network or Internet connection.

AUDIENCE: Flight sim/aviation fans, ages 12 and up

PLATFORM: PC CD-ROM

DISTRIBUTION “F22 Red Sea Operations” will be published under the Ocean line of
AND PRICING: products by Infogrames Entertainment, Inc., headquartered in San Jose, Calif. The estimated retail price is $19.95.

AVAILABILITY: “F22 Red Sea Operations” will be available soon at select retailers and on the Internet at www.did.com.

CONTACT: Mike Larson Mike Mantarro
The Bohle Company The Bohle Company
(310) 785-0515 (310) 785-0515
(310) 785-9426 (fax) (310) 785-9426
larsonm@bohle.com mike@bohle.com

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CONTACT: Mike Larson/Mike Mantarro FOR IMMEDIATE RELEASE The Bohle Company (310) 785-0515 (310) 286-9551 larsonm@bohle.com
THE BATTLE FOR THE MIDDLE EAST CONTINUES WITH ‘F22 RED SEA OPERATIONS’
SAN JOSE, Calif. – “F22 Air Dominance Fighter” pilots who have mastered the original game can now take to the skies for new adventures with Infogrames Entertainment, Inc.’s expansion pack, “F22 Red Sea Operations.” An official tour of duty expansion CD-ROM for “F22 ADF,” “F22 Red Sea Operations,” developed by Simtech, includes three new conflicts set in the turbulent Red Sea theater, advanced training sorties and a new AWAC’s only tour, where the player can test his skills as a wartime strategist and battle commander. Each new tour has been crafted to adhere to political and military doctrine, ensuring a challenging combination of realistic missions. Strategy and tactical skills are required. The pilot’s objectives will test the player's flying ability to the limit. “’F22 Red Sea Operations’ will be the ultimate challenge for players that have mastered “F22 ADF,” Jim Belcher, senior producer, Infogrames Entertainment, Inc., said. “We’ve created an expansion pack that is original and well balanced with a multitude of new challenges and missions covering an expanse of battlespace of over 2.5 million square kilometers. ‘Red Sea Operations’ is a title worthy of the F22 name.” A sequel to “F22 ADF’s” original campaign, “F22 Red Sea Operations” offers three new conflicts with 10 missions for “F22 Air Dominance Fighter” pilots and strategists. Players will have more than 2.5 million square miles of battlespace to fly and fight over, with stunning scenery ranging from deep deserts to lush valleys creating realistic manuevers. “F22 ADF” is network ready and supports multiplayer gaming via modem or serial connection. Users can compete in head-to-head dogfights or participate in co-operative missions with up to eight connected users through an IPX network. “F22 ADF” also supports play over the Internet. “F22 Red Sea Operations” requires a full version of “F22 ADF” to operate. Minimum system requirements are a Pentium 100 PC with Windows 95 and 16 MB RAM. For optimum performance, a computer equipped with a Pentium 200, 3Dfx card and 32 MB of RAM is suggested. “F22 Red Sea Operations” will also support both 3Dfx and Rendition video cards. “F22 Red Sea Operations” will ship this summer. Additional information on “F22 Red Sea Operations” can be found at www.did.com. Based in Warrington, England, DID has produced some of the best selling military simulations ever, including “TFX,” “EF2000” and “DID F22 Air Dominance Fighter.” In addition to entertainment software, Digital Image Design Ltd. develops products for military training, including weapons delivery and Airborne Warning and Control System (AWACS) simulations. Infogrames Entertainment, a global interactive entertainment software company, develops and publishes action/arcade, adventure, simulation and children's and family titles for the PC, Sony PlayStation and Nintendo 64 game platforms. Product lines include Ocean, for teens and young adults; Looney Tunes, for children and families; and DID, flight simulations. U.S. headquarters are located at 333 West Santa Clara St., Suite 820, San Jose, Calif., 95113. For information, call (408) 289-1200.
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F22 Total Air War

These files were created before May 13, 1998. Hence, the screenshots show a pre-release version of the game.

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DID F22 TOTAL AIR WAR

You're not just flying the plane...

...you're commanding the war! DID F22 Total Air War takes Digital Image Design's F22 product to an even higher level. Not only will gamers be able to pilot the world's most advanced jet fighter, they'll also be able to immerse themselves in a dynamic, non-linear real-time campaign.

DID F22 Total Air War features ten open-ended scenarios, each increasing in intensity. Novices can involve themselves in short, intense conflicts such as small border disputes while die-hard gamers can try and master a full-scale war between coalition forces. The campaign alters depending on the actions and reactions of the user. Minor altercations can escalate rapidly leading to the intervention of the super-powers and total war!

The overall objectives of each campaign are planned, reviewed and updated in real-time by the Theatre Commander. Players may assume the role of Base Commander and tactically plan the best ways in which to implement the Theatre Commander's directives. The Theatre Commander's overall strategy can radically change as the campaign unfolds. Acting as the Base Commander, players must keep a keen eye on the overall objectives and be ready to change their tactics at a moment's notice. Having planned the tactical missions the player may then interact with the war in three ways. Players can choose to pilot an F22 and get straight to the heart of the battle; to board an AWACS (Airborne Warning and Command System) and control the battle; or to sit back and watch the battle unfold.

DID F22 Total Air War includes a highly detailed mission planner. Players can plan any aircraft mission type such as; strikes, reconnaissance, combat air patrol and close air support. Each mission also includes seven comprehensive sections including waypoint planning, weapons assignment and targeting. Every section can be either set to automatic or manual selection by the player. The mission planner also makes it possible to co-ordinate missions thus offering an even higher level of tactical planing. In addition, DID F22 Total Air War's mission planner may also be used to customise missions found in the Simulator and Tour of Duty sections of the game. Such missions may then be saved to disk and given to friends.

Key Features

  • Dynamic, non-linear real-time campaign.
  • Ten open-ended scenarios leading to over 40,000 possible permutations.
  • Assume the role of Base Commander and plan your own operations based on the directives handed down from Theatre Command.
  • Comprehensive mission planner.
  • Use the mission planner to edit simulator and tour of duty missions and save them.
  • Custom air-to-air mission planner.
  • Enhanced network options including connections to on-line gaming services.

For more information and latest updates check out http://www.did.com

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CONTACT: Mike Larson/Mike Mantarro FOR IMMEDIATE RELEASE The Bohle Company (310) 785-0515 (310) 286-9551 larsonm@bohle.com
PLAN AN AIR CAMPAIGN AND FLY THE STRIKE MISSIONS WITH ‘F22 TOTAL AIR WAR’
SAN JOSE, Calif. – Building upon the air-combat foundation set by the award-winning “F22 Air Dominance Fighter,” Infogrames Entertainment, Inc. and Digital Image Design (DID) have started showing “F22 Total Air War,” the ultimate strategic enhancement, scheduled to arrive on retail counters this Fall. “F22 TAW” features 10 open-ended scenarios, each increasing in intensity. Novices can involve themselves in short; intense conflicts such as small border disputes while experienced gamers can try to master a full-scale war between coalition forces. The campaign changes depending on the actions and reactions of the user. Minor altercations can escalate rapidly leading to the intervention of the superpowers and total war! The overall objectives of each campaign are planned, reviewed and updated in real-time by the title’s Theatre Commander, resulting in a strategy, which can change on the fly if conditions warrant. Players may assume the role of Base Commander, which allows them to plan the tactics for the Theatre Commander’s directives, but they must keep a keen eye on the overall objectives and be ready to change their tactics at a moment’s notice. Having planned the tactical missions, the player may then interact with the war in three ways. They can choose to pilot an F-22 and get straight to the heart of the battle; board an AWACS (Airborne Warning and Command System) and control the battle; or sit back and watch the battle unfold from the war room. “No other simulation gives the player this level of both strategic and tactical control over the battlefield,” Jim Belcher, senior producer, Infogrames Entertainment, Inc., said. “‘TAW’ delivers the experience of how wars will be fought in the near future.” In addition to following developer-designed missions, players can create and modify their own campaigns with DID’s level editor, a feature allowing pilots to tailor particular encounters to their own preferences. “F22 TAW” is network ready and supports multiplayer gaming via modem or serial connection. Users can compete in head-to-head dogfights or participate in co-operative missions with up to eight connected users through an IPX network. “F22 TAW” also supports play over the Internet. Minimum system requirements for “F22 TAW” are a Pentium 100 PC with Windows 95 and 16 MB RAM. For optimum performance, a computer equipped with a Pentium 200, 3Dfx card and 32MB of RAM are suggested. The title will be available at computer stores nationwide with an MSRP of $49.95. “F22 TAW” will also support both 3Dfx and Rendition video cards. Additional information on “F22 TAW” can be found at www.did.com. Formed in 1990 Digital Image Design Ltd. is based in Warrington, England. The company currently has more than 70 employees plus a large external support network. DID has been responsible for some of the best selling military simulations ever, including “TFX,” “EF2000” and “DID F22 Air Dominance Fighter.” In addition to entertainment software, Digital Image Design Ltd. also develops military solutions. DID has worked with Oxley Avionics Ltd. and the Royal Air Force to develop pilot training simulations for specialized night vision flying, laser designation and bombing. Last year, DID conducted tests with the Swedish Air Force involving integration of PC technologies into large-scale air defense exercises. Currently, DID provides simulation training tools for NATO Airborne Warning and Control System (AWACS) fighter controllers. Infogrames Entertainment, a global interactive entertainment software company, develops and publishes action/arcade, adventure, simulation and children's and family titles for the PC, Sony PlayStation and Nintendo 64 game platforms. Product lines include Ocean, for teens and young adults; Looney Tunes, for children and families; and DID, flight simulations. U.S. headquarters are located at 333 West Santa Clara St., Suite 820, San Jose, Calif., 95113. For information, call (408) 289-1200.
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TEXTS/USPRESS/TAW.RTF
CONTACT: Mike Mantarro/Mike Larson FOR IMMEDIATE RELEASE The Bohle Company (310) 785-0515 (310) 286-9551 (fax) mike@bohle.com
INFOGRAMES SHOWCASES 14 NEW TITLES AT E3
“Mission Impossible,” Looney Toons License and New DID Flight Sim Catch the Limelight at Three-Day Show
SAN JOSE, Calif. – Global interactive entertainment software publisher Infogrames Entertainment, Inc. previewed six PC titles and eight action-oriented console games including the eagerly awaited “Mission: Impossible” at the Electronic Entertainment Expo (E3), May 28 – 30. Scheduled to ship June 30, the Nintendo 64 spy-thriller based on the Paramount Pictures’ feature film lead the roster of the company’s console action games at the Atlanta show. The PC lineup was championed by “Outcast,” an epic, heroic adventure title, featuring the resurgence of voxel-based graphics, and “F22 Total Air War,” the latest in the renowned franchise of developer, DID’s, “F22” titles. Continuing its strategy of alliance with Hollywood studios, the company recently cemented a deal with Warner Bros. Interactive Entertainment, a division of Warner Bros., to develop and distribute games based on the studio’s classic Looney Tunes characters. Infogrames Entertainment holds a worldwide license (excluding China) for five new titles, the first of which will ship the end of this year for the Nintendo 64, Sony PlayStation and the Sega next-generation console systems. “Infogrames’ recent license with Warner Bros. has strengthened our position in the industry,” Ray Musci, president, Infogrames Entertainment, Inc., said. “We are currently ranked in the top 15 entertainment software companies and, with a growing roster of hot properties and an extended distribution capability worldwide, we see a strong chance of ranking in the top five by the next millenium.” Infogrames presented five other Nintendo 64 titles at E3: “GT 64 Championship Edition,” a hair-raising, arcade street racer; “Wetrix,” an addictive water-based puzzle; “Space Circus,” a fantasy-filled adventure; “Jest,” an exploration and adventure game; and “V-Rally 98 Arcade Championship Edition,” an updated N64 version of the record-setting rally racer. Infogrames illustrated its prowess in the flight sim market for PCs by showing the latest in the famed “F22” line, “F22 Total Air War,” which features a mission planner for staging player preferred campaigns; “Red Sea Operations,” an enhancement to the “F22” line, offering additional campaigns; “Fighter Duel 2.0,” a WWII simulation with more than 40 authentic early-era aircraft from which to pilot; and ‘Independence War,” a space sim giving players the chance to navigate an unwordly space-craft in inter-galactic battle. The PC roster was bolstered by Infogrames’ epic, action adventure title, “Outcast,” a hero-based odyssey taking players through a black hole into a parallel universe in a battle for survival; and “Hexplore,” a role-playing title transporting players to the year 1000 AD where dark sorcerers are searching for a book that reveals the location of the fabled Garden of Eden. The company displayed two new titles for the Sony PlayStation; “Viper,” a futuristic helicopter shooter and “Snowracer,” a skiing and snowboarding thriller Infogrames Entertainment, a global interactive entertainment software company, develops and publishes action/arcade, adventure, simulation and children's and family titles for the PC, Sony PlayStation and Nintendo 64 game platforms. Product lines include Ocean, for teens and young adults; I·Motion, adventure and role playing games; Looney Tunes, for children and families; and DID, flight simulations. U.S. headquarters are located at 333 West Santa Clara St., Suite 820, San Jose, Calif., 95113. For information, call (408) 289-1200.
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