<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">

	<channel>
		<title>Krishty</title>
		<link>http://krishty.com</link>
		<description>Krishty’s Webspace</description>
		<item>
			<title>New Ace Combat 3 artwork, movie stills, beta screenshots</title>
			<guid>http://krishty.com#20220124</guid>
			<link>http://krishty.com#20220124</link>
			<description><![CDATA[<p>I just re-discovered the forgotten Namco 1999 Press Kit with interesting Ace Combat 3 promo material on it. <a href="https://twitter.com/ProjectNEMO_/status/1484817176410435590">DragonSpikeXIII</a> has an overview, and I’ve written <a href="http://krishty.com/articles/namcos-1999-press-kit-1/">three</a> <a href="http://krishty.com/articles/namcos-1999-press-kit-2-ace-combat-3/">articles</a> <a href="http://krishty.com/articles/namcos-1999-press-kit-3-more-games/">about</a> it!</p>]]></description>
		</item>
		<item>
			<title>New Forum for TFXplorer</title>
			<guid>http://krishty.com#20220116</guid>
			<link>http://krishty.com#20220116</link>
			<description><![CDATA[<p>After 25 years, the Combatsim.com forum <a href="https://community.combatsim.com/topic/55647-the-time-has-come/">shut down</a>. This was a problem for me, as the majority of TFXplorer discussion was hosted there! So I’ve quickly set up phpBB for my own discussion forum at <a href="http://simforums.krishty.com/">http://simforums.krishty.com/</a>.</p>
			<p>If you are interested in EF2000, ADF, or TAW, feel free to join!</p>]]></description>
		</item>
		<item>
			<title>New Articles on Build Systems</title>
			<guid>http://krishty.com#20211217</guid>
			<link>http://krishty.com#20211217</link>
			<description><![CDATA[<p>I’ve written two articles regarding GNU Make and Ninja, and there’s more to come in my new <a href="http://krishty.com/articles/">Articles</a> section!</p>
			<p><a href="http://krishty.com/articles/build-systems-1-make.html">A Look at Build Systems (1): Make</a></p>
			<p><a href="http://krishty.com/articles/abusing-ninja-configurations.html">(Ab)Using Ninja: Configurations</a></p>]]></description>
		</item>
		<item>
			<title>The Story of Total Air War</title>
			<guid>http://krishty.com#20210122</guid>
			<link>http://krishty.com#20210122</link>
			<description><![CDATA[<p>I’ve been writing about DID’s Total Air War for quite some time. The article grows and grows, so I figured I should release what I have so far.</p>
			<p>It’s about the production of the game, about its source code, its modding community, and the big purge of the SimHQ forums.</p>
			<p>If you enjoyed DID’s flight simulations, <a href="http://krishty.com/taw/history">head over</a> and enjoy 15 minutes of sweet nostalgia!</p>]]></description>
		</item>
		<item>
			<title>Driver Updated</title>
			<guid>http://krishty.com#20201130</guid>
			<link>http://krishty.com#20201130</link>
			<description><![CDATA[<p>I finally managed to export the Driver 1 levels as VRML with BMP textures. You’ll find them together with the Driver 2 levels in <a href="http://krishty.com/driver/Driver%20levels%20as%20VRML.7z">my level archive</a>!</p>
			<p>I also added an updated version of my viewer and the VRML thumbnail handler 🙂</p>
			<p>Visit <a href="http://krishty.com/driver_en">my Driver page</a> for details.</p>]]></description>
		</item>
		<item>
			<title>New S.T.A.L.K.E.R. Build</title>
			<guid>http://krishty.com#20200528</guid>
			<link>http://krishty.com#20200528</link>
			<description><![CDATA[My S.T.A.L.K.E.R. build is now rendering in sRGB color space, i.e. gamma-correct HDR. You can get the new build <a href="http://krishty.com/stalker/STALKER_SoC.7z">here</a>, watch snapshots <a href="http://krishty.com/stalker_en#gallery">here</a>, or read about the programming stuff in German <a href="https://zfx.info/viewtopic.php?t=4201&amp;p=62712#p62712">here</a>!]]></description>
		</item>
		<item>
			<title>New TFXplorer Screenshots</title>
			<guid>http://krishty.com#20200516</guid>
			<link>http://krishty.com#20200516</link>
			<description><![CDATA[TFXplorer currently receives a major UI overhaul to make all the hidden levels of Total Air War and EF2000 more accessible to fans. There’s a ton of new screenshots in <a href="http://krishty.com/taw/tfxplorer_en#gallery">the gallery</a>!]]></description>
		</item>
		<item>
			<title>Driver Updated</title>
			<guid>http://krishty.com#20200322</guid>
			<link>http://krishty.com#20200322</link>
			<description><![CDATA[Another beta version of Driver 2 <a href="https://archive.org/details/driver2prereleasepal">has leaked</a>, and I have analyzed it <a href="http://drivermadness.net/forum/viewtopic.php?t=5336">on Driver Madness</a>. Not only are there new snapshots in <a href="http://krishty.com/driver_en#gallery">my gallery</a>, I have also updated the VRML download: It now includes all versions of Driver 2, its car models, and has countless texture problems fixed!]]></description>
		</item>
		<item>
			<title>Ace Combat Updated</title>
			<guid>http://krishty.com#20191221</guid>
			<link>http://krishty.com#20191221</link>
			<description><![CDATA[I’ve managed to extract more of Ace Combat 2’s playable aircraft. You can find the new snapshots in <a href="http://krishty.com/acecombat_en#gallery">my gallery</a>!]]></description>
		</item>
		<item>
			<title>Ace Combat Updated</title>
			<guid>http://krishty.com#20190907</guid>
			<link>http://krishty.com#20190907</link>
			<description><![CDATA[A few weeks ago, vlogger <a href="https://www.youtube.com/channel/UCNKvH63Rbf9BbAZcrK692rg/" rel="nofollow">Argonbolt</a> asked me for some pictures of his favorite Ace Combat 2 locations, Saint Ark and Port Edwards. I’ve placed the high-resolution snapshots in <a href="http://krishty.com/acecombat_en#gallery">my gallery</a>. Enjoy!]]></description>
		</item>
		<item>
			<title>Ace Combat Progress and Ostrich’s Death Rave 2000 skin</title>
			<guid>http://krishty.com#20190831</guid>
			<link>http://krishty.com#20190831</link>
			<description><![CDATA[<a href="https://twitter.com/SuperOstrich/" rel="nofollow">Ostrich</a> used my extracted Ace Combat 2 data to remake the Death Rave 2000 skin for Ace Combat 7. You can download it <a href="https://www.moddb.com/games/ace-combat-7/addons/typhoon-dr2000" rel="nofollow">here</a> and see a side-by-side comparison <a href="https://imgur.com/a/lM5gklw" rel="nofollow">here</a>! I’m still having some trouble with the player models, so I won’t upload my extracted Ace Combat 2 data yet. However, <a href="https://twitter.com/RythusOmega" rel="nofollow">RythusOmega</a> gave me some valuable tips so it won’t take long to crack the format 😊]]></description>
		</item>
		<item>
			<title>TFXplorer added</title>
			<guid>http://krishty.com#20190610</guid>
			<link>http://krishty.com#20190610</link>
			<description><![CDATA[The Total Air War clone I’m working on – <a href="http://krishty.com/taw/tfxplorer_en">TFXplorer</a> – has been added to the site, along with <a href="http://krishty.com/taw/tfxplorer_en#gallery">more than 200 screenshots and videos</a> from the development phase since 2011. Particle systems, physics tests, and all kinds of bugs and random failures – all is there.]]></description>
		</item>
		<item>
			<title>3View added</title>
			<guid>http://krishty.com#20190401</guid>
			<link>http://krishty.com#20190401</link>
			<description><![CDATA[A few years ago, I helped modding DID’s flight simulation games. I found the model format specifically hard to understand, so I wrote a viewer for it: <a href="http://krishty.com/taw/3view_en">3View</a>. It now has finally found its way onto my website.
I uploaded countless screenshots from the development phase with deep insight into the internals of EF2000 (1995), F-22: Air Dominance Fighter (1997), and F-22 Total Air War (1998). If you liked these games, you should <a href="http://krishty.com/taw/3view_en#gallery">have a look</a>!]]></description>
		</item>
		<item>
			<title>Ace Combat Updated</title>
			<guid>http://krishty.com#20190308</guid>
			<link>http://krishty.com#20190308</link>
			<description><![CDATA[I fixed the gamma correction in my extracted <cite>Ace Combat 3</cite> levels. They were overly dark, and I narrowed the issue down to the <cite>PSX</cite>’s gamma curve. Moreover, the download now includes weapon models for individual levels. Grab the download directly <a href="http://krishty.com/acecombat/AC3%20Levels%20and%20Models.7z">here</a> or head over to <a href="http://krishty.com/acecombat_en">my <cite>Ace Combat</cite> page</a>!]]></description>
		</item>
		<item>
			<title>S.T.A.L.K.E.R. Updated</title>
			<guid>http://krishty.com#20190307</guid>
			<link>http://krishty.com#20190307</link>
			<description><![CDATA[My latest build comes with a monolithic XR_3DA.exe and some small performance improvements. You can download it from <a href="http://krishty.com/stalker_en">my <cite>S.T.A.L.K.E.R.</cite> page</a>!]]></description>
		</item>
		<item>
			<title>Hello World!</title>
			<guid>http://krishty.com#20190213</guid>
			<link>http://krishty.com#20190213</link>
			<description><![CDATA[I moved anything relating game mods and programming here. This (hopefully) saves me time for translations and makes Papa’s Best more accessible to non-programmers :3]]></description>
		</item>
	</channel>

</rss>